Druid

Druid is an Avatar commander and a primary antagonist in the Corruption Chaos Universe.

Seer Canon-Bolstering Forces
Druid was once a spirit of Forest, corrupted by lingering essences of Entropius, until he was found by Warlord and inducted into Avatar.

Abilities
Q: Summon Vine Elemental. Summons a Vine Elemental to follow Druid around.

Q: At Level 1, the Elemental learns Vine Bind which causes it to shoot a vine at an enemy unit, slowing it by an increasing amount, the closer     they get to the maximum distance of the vine while slowly decreasing said distance and dragging the unit closer to the Elemental.

W: At Level 2, the Elemental learns Arboreal Armour, granting it bonus armour and magic resistance for the duration it is alive

E: At Level 3, the Elemental learns Entangling Attack, giving it a chance to entangle an enemy in vines, stunning them for a short time

R: Finally, at Level 4, the Elemental gains its ultimate, Creeper Strike. When cast, the Vine Elemental latches onto all heroes in a specific radius   around it with vines, disabling them and dragging them towards the Elemental for a short time.

W: Seed Pod. Druid plants a small seed pod inside an enemy hero, which after a short time, deals damage. If another seed pod is placed inside this hero before the previous one has exploded, the timer is reset and the damage increases. This can be repeated up to a maximum of 10 pods.

E: Fury of the Jungle. Druid enters a fury, gaining double attack speed for a short time as well as causing his attacks to turn into vines, dealing full damage to any unit they pass through as well as the target.

R: Defence of the Ancients. Druid summons vines to wrap around himself, countering the next attack to hit him with a massive backlash.