Memoria

Memoria, the Guardian of Memories is an Eternal in the Corruption Chaos Universe.

Temp Canon-The Eternals
As Mortals became more and more populous in the realms, their beliefs became more and more pronounced. The concepts and processes that they took for granted eventually manifested into beings known as Eternals. Memoria manifested as the Guardian of Memories, representing the collective rememberance of the past.

Temp Canon-The First Calling
The Archmages agreed that having the Eternals in their Council of Demons was probably a good idea, given what Nothing was and could be capable of. So, Mept established a communications channel, through Alastor, to be able to contact Lady Memoria and invited her to the Council. Memoria accepted and attended the first calling where the King discussed his plans for the Council. To report any threats to the well-being of the universe and make sure they do not go unfought.

Temp Canon-Battle for the Overworld
Manifesting with her comrades just in time to stop Nothing from destroying most of the Overworld with his armies, Memoria engaged in a battle with the Eternal. She stayed back, healing and helping the two fighters in their battle, making sure no injury they sustained threatened their manifestation. Eventually Nothing had sustained enough damage and retreated back to the Void.

Appearance
Memoria appears as a pink and white robed, vaguely avian being with light purple trim around the edges. 6 giant feathers stick out the back and her feet end in very bird-like talons. She is always seen with her Orb of Memories which she uses to store the collective recollections of the past.

Personality
Memoria is a regal figure and has a regal personality too. She treats most Mortals with indifference-although enjoys dabbling in their affairs from time to time-but is more kindly and mother-like towards the Archmages and their Lieutenants. In spite of all this, though, she can be known to inflict her wrath upon those who ignore history's lessons and repeat its mistakes.

Abilities
Q: Reverie. Memoria enraptures a target in a blissful memory, putting it to sleep for a short time and purging it.

W: Wipe. Wipes an enemy’s memory for a fraction of a second dealing a tiny amount of damage and mini-stunning it.

E: Mental Block. Passive. Increases the potency of Wipe, making the enemy forget its skills as well, adding additional damage and silence to it when cast.

D: Spell Swap. Swaps the memories of Memoria’s most recently used spell with her target’s. This switch can be cancelled at any time but will revert when Memoria dies.

F: Vivid Recollections. Passive. Gives a small chance for a switched spell to be cast again for no mana cost or added cooldown.

R: Remembrance. Passive. Any unit-targeted spell that hits Memoria is remembered and will miss every time after that for a duration or until Memoria dies.