Carnedge

Alain Canon-A Time to Despair
Origins unknown, Carnedge is a brutal and sadistic side of Alain.

Abilities
Q: Fear. Passive. Carnedge has a chance of inflicting Fear near enemies. Fear causes a high crit chance on any enemy affected by it, and dispels buffs. If an enemy inflicted with Fear is nearby, Carnedge's abilities gain special effects.

W: Terror. Carnedge guts the enemy with his claw and throws them behind him, or on the ground. The enemy is inflicted with Fear. If thrown behind, extra damage is taken if the enemy impacts on a wall. If thrown on the ground, the enemy is stunned for 2 seconds. If the target is already inflicted with Fear, damage increases if thrown behind, or stun increases if thrown to the floor.

E: Dread. Carnedge summons a ball of light that is rapidly swallowed by darkness. The ball will explode after a certain period of time or when Carnedge triggers it, inflicting extreme AoE damage. If inflicted with Fear, enemies in a small AoE will attack Carnedge with melee attacks. Reduces intelligence.

F: Hatred. Carnedge summons black flame and engulfs an enemy in it, stealing some of their primary attribute and dealing damage. Other attributes are stolen if the target is inflicted with Fear.

D: Schadenfreude. Carnedge rapidly stomps on the head of the target. The target is stunned for the duration of the channel, and Carnedge restores health. If inflicted with Fear, the stomps will be faster and the duration of Fear will freeze for a short period of time while near Carnedge. Reduces agility.

R: Despair. Carnedge impales the target on his claw as their blood leaks onto the ground. After triggered again, Carnedge throws the opponent away and turns invisible as blood clones rise from the pool. After all the clones are defeated or the duration ends, Carnedge reappears. Enemies that take too much damage create another blood pool. Enemies defeated during the duration of Despair have their respawn time doubled and their attributes are drained. If the duration ends, the remaining blood clones disappear and give Carnedge any attributes absorbed by their abilities. If the original target is inflicted with Fear, Carnedge cannot be revealed for the duration of Despair.

Q: Frustration. Blood Clone A smashes the enemy with their weapon/fists, stunning the enemy and dealing damage. Drains the Strength Attribute. If inflicted with Fear, the drain increases.

Q: Suffering. Blood Clone B taints the enemy's blood, dealing damage over time and slowing the target. Drains the Agility Attribute. If inflicted with Fear, the drain increases.

Q: Sorrow. Blood Clone C boils the target's blood, causing the target's max HP and mana to drop for the duration. Drains the Intelligence Attribute. Death drains max HP and Mana. If inflicted     with Fear, the drain increases.

Lines
Killing immortals/old characters: "No need to get out of your rocking chair for me."